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New Website Coming Up !
Hello,

Over the next 2 weeks we will be upgrading our main site ( ultragameservers.com ), we will also be applying a new theme to the main site, forums, billing system, and game panel.
We will also installing a new billing system, we apologise for any inconvenience this may cause but we feel it is required for better performance and functionality.

During the upgrade the following services may not be available for a short time:

Billing System
Forum
Main site

Our game panel will not be affected during the move.

If at anytime you need to contact us urgently please email support@ultragameservers.com or add ac1d@ultragameservers.com to msn.

Kind Regards,
UltraGameServers Admin Team
Posted on 29 Jun 2009 by admin
Expected Downtime !!!
There will be Expected Downtime this Wednesday morning between 10 am - 1 pm.
Reason: we are upgrading several machines.
Services will be online after this.

Thank you.
Regards,
UltraGameServers Admin Team
Posted on 20 May 2009 by admin
Call of Duty World at War - 1.4 Patch Released !

Activision
has issued a new patch for Call of Duty: World at War, bringing to v1.4 this first person shooter sequel developed by Treyarch Invention. The most notable additions to this patch are the four new maps (Nightfire, Station, Knee Deep and Verruckt). In addition, the update fixes lag caused by shooting at tanks and improves spawning logic.

Changelog:

° 3 new Multiplayer maps: Knee Deep, Nightfire, Station!
° Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
° Improved spawning logic.
° Auto balancing improvements. Players are no longer auto balanced while completing objectives.
° Mods: IWD’s can be placed in the usermaps folder.
° Mods: Hold Breath / Sprint functions as intended.
° Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
° Fixed lag caused by shooting at tanks.
° All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
° Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
° Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
° Martyrdom no longer causes direct impact deaths in Hardcore modes.
° “Bayonet jumping” has been disabled.

We have added this patch for easy 1 click install in the game server control panel.

Posted on 11 Apr 2009 by admin
Call of Duty 4 - Promod Live Released !

Jaymie "carlisle" Clifford has released his final version of the competitive modification for Call of Duty 4, Promod Final.
This final version of Promod will most likely be the last of the competitive modifications for the European Call of Duty 4 scene.

We have added this new mod for easy 1 click install in the game server control panel.

Posted on 23 Mar 2009 by admin
Call of Duty World at War - 1.3 Patch

Patch notes:

This patch is incremental, so you will be required to have Patch 1.2 installed in order to install 1.3.
  • /record and /demo enabled in MP.
  • Server Log File improvements, including:
    • Team Names on Kill loglines.
    • Round Win and Loss.
    • Timestamps.
    • Additional action logging (took flag, destroyed headquarters, planted bomb, etc).
  • Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.
  • Screenshots no longer overwrite each other.
  • Tweaked autobalance on select game modes.
We have added this patch for easy 1 click install in the game server control panel.
Posted on 05 Mar 2009 by admin

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